Selasa, 02 Februari 2010

[J783.Ebook] Ebook Cairo, by G. Willow Wilson, M.K. Perker

Ebook Cairo, by G. Willow Wilson, M.K. Perker

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Cairo, by G. Willow Wilson, M.K. Perker

Cairo, by G. Willow Wilson, M.K. Perker



Cairo, by G. Willow Wilson, M.K. Perker

Ebook Cairo, by G. Willow Wilson, M.K. Perker

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Cairo, by G. Willow Wilson, M.K. Perker

Written by G. Willow Wilson Art and cover by M.K. Perker Written by breakout talent G. Willow Wilson, a Cairo-based journalist, and drawn by renowned illustrator M.K. Perker, the original hardcover graphic novel CAIRO is action-adventure that brings the ancient and modern Middle East together with a Vertigo twist! A stolen hookah, a spiritual underworld, and a genie on the run change the lives of five strangers forever in this modern fable set on the streets of the Middle East's largest metropolis! This magical-realism thriller interweaves the fates of a drug runner, a down-on-his luck journalist, an American expatriate, a young activist, and an Israeli soldier as they race through bustling present-day Cairo to find an artifact of unimaginable power, one protected by a dignified jinn and sought by a wrathful gangster-magician. But the vastness of Africa's legendary City of Victory extends into a spiritual realm - the Undernile - and even darker powers lurk there...

  • Sales Rank: #1076741 in Books
  • Brand: Comics & Graphic Novels Vertigo Comics
  • Published on: 2007-11-07
  • Released on: 2007-11-07
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.35" h x .65" w x 7.20" l, 1.23 pounds
  • Binding: Hardcover
  • 160 pages

From Publishers Weekly
A lush and energetic drawing style makes for a beautiful book, but the plot of this ambitious graphic novel falls short. Wilson, a journalist who has spent many years in the city of the book's title, gamely attempts to construct a gripping narrative, mixing magic, politics and romance. Her story brings together an American tourist, a would-be suicide bomber, a female Israeli soldier, a smalltime drug runner and a radical Egyptian reporter. Add to this mix a hookah with a smooth-talking genie inside, and you have the makings of a fine story. The sum is somewhat less than its parts, however, as various subplots fail to mesh comfortably, plot points and elements of magic and legend are inadequately introduced, and a long-winded explanation of political ideals weighs down the last quarter of the book. Wilson is a talented young writer, but tells her story at an uneven pace, revealing crucial elements late in the book. Narrative faltering aside, the knowledgeable view of the Islamic world and interesting visual effects do keep the reader's attention. Perker draws the city and the legendary figures in rich detail, revealing personalities and emotional states in characters' faces. (Nov.)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

About the Author
G. Willow Wilson is a Cairo-based author and journalist. Her articles about modern Islam and the Middle East have appeared in publications such as The Atlantic Monthly, The New York Times Magazine and The Canada National Post. Wilson studied History and Arabic at Boston University, and has done archival work at the John F. Kennedy Presidential Library.

Most helpful customer reviews

10 of 10 people found the following review helpful.
A mixed bag
By Steven E. Higgins
Cairo is written, in many ways, as a loving tribute to the eponymous city itself. Set in the Egyptian capital, the book follows a group of characters from a myriad of nationalities and social backgrounds--including an Israeli soldier, an Egyptian journalist, a drug-runner, a suicide bomber, and an American student--brought together by the rather unlikely circumstance of the theft of a hookah in which it just so happens a "genie" is imprisoned. This framework allows the story to explore the politics of the Middle East, while also exploring the more mystical elements of the culture there.

It is a rather ambitious goal this book's creators undertook, especially considering they are both relatively inexperienced with the medium. Writer G. Willow Wilson and artist M.K. Perker have worked in their respective fields for many years--Wilson as an essayist for esteemed magazines such as Atlantic Monthly, New York Times Magazine, and the defunct Egypt-based Cairo Magazine, and Perker as an illustrator for publications ranging from The New Yorker to MAD Magazine--but this book marks Wilson's first foray into comics while most of Perker's experience is as a cartoonist and not a sequential artist. Frankly it shows, as both creators are clearly unaccustomed to the format of comics and fall back on the skills of their day jobs a bit too often.

It's obvious that the writer is a journalist by trade, which works to both the book's benefit and its detriment. Wilson's approach to the story is to mix the fantasy aspects with a real-world sensibility towards the modern-day issues facing the region. These disparate elements are not mixed perfectly, and the social awareness of the story occasionally can come across as a bit heavy-handed, especially in one bit in which an Egyptian journalist and a young American girl argue politics while spurred on by an evil jinn. But for the most part these two sides to the story do fit together well, and Wilson uses the fanciful trappings of the plot to grab our attention while she delivers her message to us.

What makes Wilson's background as a journalist most clear, however, is not in the subject matter but in how the story is told. The book is at times overly verbose, relying too much on the words to tell the story and not fully utilizing the art as a storytelling tool. The characters are incredibly talkative, and sometimes it is transparent that their dialogue is being used either for exposition or as an authorial soapbox. Thus, the conversations between characters can be quite clunky, and the word balloons occasionally crowd out the images.

The artist's style too can seem a bit ill-suited for comics. Perker clearly has great talent as an illustrator, having worked for a number of well-regarded publications over the past two decades, such skills do not always translate well into good comic art. The faces and postures of the characters are very expressive; Perker is clearly skilled at creating real emotional resonance in the characters he draws. Some of the fantasy sequences involving demons trawling through catacombs are quite visually arresting as well. The composition of certain panels is occasionally awkward, however, and the blocking of some scenes can be rather bland and uninteresting. In many of the images we only see half of a character's face, either in profile or because it extends off-panel, or characters have their backs to the "camera."

These assets and these flaws add up to a finished product that is very much a mixed bag. It has interesting story elements that aren't always handled well and characters that seem like clichés in one scene and very real in the next. The art similarly seems to lack polish on some pages while in others it is incredibly skillful. It is difficult then to recommend Cairo in its present form, as a $25 hardcover, even though it was enjoyable enough to read in the end. Perhaps though once the book is in paperback form, and a bit less expensive, it might be worth a look.

11 of 12 people found the following review helpful.
Step into the Streets of Cairo
By Kellyann Zuzulo
I thoroughly enjoyed this vividly illustrated jaunt with a djinni and assorted other characters through the streets of Cairo. Perker's drawings are captivating and entertaining and Wilson's text synchs beautifully. Having studied the Middle Eastern culture of the djinn and written about it in "A Genie in the House of Saud," I highly recommend this book. --KF Zuzulo

7 of 7 people found the following review helpful.
More graphic novels should be like this
By M. J. Sanford
I picked this up without knowing anything about it, and loved it. I tend to read comics in bits over breakfast, kept reading "just a little more" to find a good place to put it down. No superheroes, but a warrior, a djinn, and plenty of demons, all well told and well drawn. Lots of plots, but all tied together nicely with good pacing. I'll look for more work from these folks.

See all 27 customer reviews...

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